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	<title>Bloodact.com &#187; Gamedesign</title>
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	<link>http://bloodact.com</link>
	<description></description>
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		<item>
		<title>A Left 4 Dead 2 Scavenge Mod Custom Map</title>
		<link>http://bloodact.com/2009/10/18/a-left-4-dead-2-scavenge-mod-custom-map/</link>
		<comments>http://bloodact.com/2009/10/18/a-left-4-dead-2-scavenge-mod-custom-map/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 11:23:31 +0000</pubDate>
		<dc:creator>Bloodhunter</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Left 4 Dead 2]]></category>
		<category><![CDATA[Custom Map]]></category>
		<category><![CDATA[Scavenge]]></category>

		<guid isPermaLink="false">http://bloodact.com/?p=396</guid>
		<description><![CDATA[Custom L4D2 Scavenge Map ( Consideration ) Considering on creating a L4D scavenge Map , Left 4 dead 2 being released on 17 , november being the first one to release a high quality SCAVENGE Map as soon as possible. Depending on how much time i got , following my move to a new place [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Custom L4D2 Scavenge Map ( Consideration )<br />
</strong></p>
<p>Considering on creating a L4D scavenge Map , Left 4 dead 2 being released on 17 , november being the first one to release a high quality SCAVENGE Map as soon as possible. Depending on how much time i got , following my move to a new place and my current work, if this will happen soon or not.</p>
<p><strong>Scavenge Mod as described by Valve:</strong></p>
<blockquote><p>This new mode (designed to be shorter than the traditional competitive) has four survivors fighting to find 16 gas cans across the game map. Using the cans, the goal is to fill up a generator to win the match. Split up over six rounds (three per team), each starts with 120 seconds; each gas can will add an additional 20 seconds to the overall time. If time runs out, yet one survivor is still holding a gas can, the game will go into overtime until the generator is up and running or an infected knocks it from their hands.</p></blockquote>
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</span><p><a href="http://www.youtube.com/watch?v=HQnotVigIlI">www.youtube.com/watch?v=HQnotVigIlI</a></p></p>
<p><strong>Things to Consider for a Scavenge Map:</strong></p>
<blockquote><address>- 16 gas cans placed in the Map</address>
<address>- Generator being the Center of the Map</address>
<address>- Higher Level Areas for Player Smoker infected to hold up Survivors</address>
<address>- Complex indoor building(s) or houses with various levels</address>
<address>- Starting area (Weapons not placed badly on the floor)</address>
<address>- Adding an Ambient Sound to the Generator</address>
<address> </address>
<address> </address>
</blockquote>
<p>Being in need of a generator the generator itself should be flawless included into the map to fit the map feeling , not as poorly as in the video above.</p>
<p>(Why the fuck is there a generator in the swimming pool , they cant be serious ?)</p>
<p><strong>Places to consider:</strong></p>
<address>Factory</address>
<address>Metro Station</address>
<address>Communication Center</address>
<address>Airport</address>
<address>&#8230;<br />
</address>
]]></content:encoded>
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		</item>
		<item>
		<title>Warehouse 23 Backyard Survival Map</title>
		<link>http://bloodact.com/2009/10/17/warehouse-23-backyard-survival-map/</link>
		<comments>http://bloodact.com/2009/10/17/warehouse-23-backyard-survival-map/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 09:05:46 +0000</pubDate>
		<dc:creator>Bloodhunter</dc:creator>
				<category><![CDATA[Gamedesign]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[l4d_sv_warehouse23_backyard1]]></category>
		<category><![CDATA[Released]]></category>
		<category><![CDATA[Warehouse 23 Backyard]]></category>
		<category><![CDATA[warehouse23by.vpk]]></category>

		<guid isPermaLink="false">http://bloodact.com/?p=355</guid>
		<description><![CDATA[A new Survival map has been released being a part of the COOP Warehouse23 map, Being a small map its still very intense. Lot of details in the map. This is the Backyard of the Warehouse 23 Map. Addonname: warehouse23by.vpk Mapname : l4d_sv_warehouse23_backyard1 Known Bug: Windows on first floor are blocked so you cant jump [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">A new Survival map has been released being a part of the COOP Warehouse23 map, Being a small map its still very intense. Lot of details in the map.</p>
<p style="text-align: center;">This is the Backyard of the Warehouse 23 Map.</p>
<p style="text-align: center;">Addonname: <strong>warehouse23by.vpk</strong> Mapname : <strong>l4d_sv_warehouse23_backyard1</strong></p>
<p style="text-align: center;">Known Bug: Windows on first floor are blocked so you cant jump off</p>
<h2 style="text-align: center;"><span style="text-decoration: underline;">Download the VPK Here:</span></h2>
<h2 style="text-align: center;"><a href="http://l4dmaps.com/file-download.php?file=2996&amp;entry=3118">http://l4dmaps.com/file-downloa </a> (ZIP)</h2>
<h2 style="text-align: center;"><a href="http://www.bloodact.com/maps/warehouse23by.rar">http://bloodact.com/maps/wareh</a> (RAR)</h2>
<p style="text-align: center;">-</p>
<p style="text-align: center;"><a href="http://bloodact.com/content//2009/10/s11.jpg" rel="lightbox[355]"><img class="alignnone size-medium wp-image-375" title="s1" src="http://bloodact.com/content//2009/10/s11-300x192.jpg" alt="s1" width="240" height="154" /></a><a href="http://bloodact.com/content//2009/10/s2.jpg" rel="lightbox[355]"><img class="alignnone size-medium wp-image-368" title="s2" src="http://bloodact.com/content//2009/10/s2-300x192.jpg" alt="s2" width="240" height="154" /></a><a href="http://bloodact.com/content//2009/10/s4.jpg" rel="lightbox[355]"><img class="alignnone size-medium wp-image-372" title="s4" src="http://bloodact.com/content//2009/10/s4-300x192.jpg" alt="s4" width="240" height="154" /></a><a href="http://bloodact.com/content//2009/10/s5.jpg" rel="lightbox[355]"><img class="alignnone size-medium wp-image-373" title="s5" src="http://bloodact.com/content//2009/10/s5-300x192.jpg" alt="s5" width="240" height="154" /></a></p>
<p style="text-align: center;">
]]></content:encoded>
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		</item>
		<item>
		<title>L4d Warehouse 23 Survival Map Final 2</title>
		<link>http://bloodact.com/2009/06/28/l4d-warehouse-23-survival-final-2/</link>
		<comments>http://bloodact.com/2009/06/28/l4d-warehouse-23-survival-final-2/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 23:32:22 +0000</pubDate>
		<dc:creator>Bloodhunter</dc:creator>
				<category><![CDATA[Gamedesign]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[warehouse23.vpk]]></category>

		<guid isPermaLink="false">http://bloodact.com/?p=227</guid>
		<description><![CDATA[A new version of my map Warehouse23 has been released, the difficulty has been increased by quite some and the glitches have been fixed. Thanks to [[[ F.k. ]]] for helping me with his incredible NAV skills. Addonname: warehouse23.vpk      Mapname : l4d_sv_warehouse23_v2 Please Note that the newest version Mapname is now &#8220;Warehouse 23&#8243; again and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">A new version of my map Warehouse23 has been released, the difficulty has been increased by quite some and the glitches have been fixed.</p>
<p style="text-align: left;"><strong>Thanks to [[[ F.k. ]]] for helping me with his incredible NAV skills.</strong></p>
<p style="text-align: left;">Addonname: warehouse23.vpk      Mapname : l4d_sv_warehouse23_v2</p>
<h4 style="text-align: left;">Please Note that the newest version Mapname is now &#8220;Warehouse 23&#8243; again and not &#8220;Warehouse 23 Survival v2&#8243;. I made an mistake by updating and there will now be only 1 Mapname which is called &#8220;Warehouse 23&#8243;.</h4>
<h2 style="text-align: center;"><span style="text-decoration: underline;">Download the VPK Here:</span></h2>
<h2 style="text-align: center;"><a href="http://www.sendspace.com/file/7540v0">http://www.sendspace.com/file/7540v0</a> (RAR)</h2>
<h2 style="text-align: center;"><a href="http://l4dmaps.com/file-download.php?file=669&amp;entry=163">http://l4dmaps.com/file-download.php</a> (ZIP)</h2>
<h2 style="text-align: center;"><a href="http://www.bloodact.com/maps/warehouse23v2.zip">http://bloodact.com/maps/warehouse</a> (ZIP)</h2>
<h2 style="text-align: center;">-</h2>
<p style="text-align: center;"><a href="http://bloodact.com/content//2009/06/posterwh232.jpg" rel="lightbox[227]"><img class="size-medium wp-image-243 aligncenter" title="posterwh232" src="http://bloodact.com/content//2009/06/posterwh232-300x300.jpg" alt="posterwh232" width="300" height="300" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>L4D Warehouse23 Survival Map Final V1</title>
		<link>http://bloodact.com/2009/06/25/l4d-warehouse23-survival-beta/</link>
		<comments>http://bloodact.com/2009/06/25/l4d-warehouse23-survival-beta/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 02:38:40 +0000</pubDate>
		<dc:creator>Bloodhunter</dc:creator>
				<category><![CDATA[Gamedesign]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[warehouse23.vpk]]></category>

		<guid isPermaLink="false">http://bloodact.com/?p=108</guid>
		<description><![CDATA[The map consists of many rooms to camp out and try surviving , Final 1 Released. Map Has Been Updated - www.youtube.com/watch?v=49Xonj2L9h0 b3 Screenshots: Edit 26.6.2009 Map has been updated to support matchmaking. Edit 27.5.2009 Map has been updated, Download link has been replaced with the new version Changelog: Final 1 - mapname : l4d_sv_warehouse23_v1 [...]]]></description>
			<content:encoded><![CDATA[<p>The map consists of many rooms to camp out and try surviving , Final 1 Released.</p>
<h2 style="text-align: center;"><span style="text-decoration: underline;"><a href="http://bloodact.com/2009/06/28/l4d-warehouse-23-survival-final-2/">Map Has Been Updated</a></span></h2>
<p style="text-align: center;">-</p>
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<p style="text-align: center;">
<p style="text-align: center;">b3 Screenshots:</p>
<p style="text-align: center;"><a href="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30007.jpg" rel="lightbox[108]"><img class="alignnone size-medium wp-image-146" title="l4d_sv_warehouse23_b30007" src="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30007-300x225.jpg" alt="l4d_sv_warehouse23_b30007" width="180" height="135" /></a><a href="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30019.jpg" rel="lightbox[108]"><img class="alignnone size-medium wp-image-155" title="l4d_sv_warehouse23_b30019" src="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30019-300x225.jpg" alt="l4d_sv_warehouse23_b30019" width="180" height="135" /></a><a href="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30018.jpg" rel="lightbox[108]"><img class="alignnone size-medium wp-image-154" title="l4d_sv_warehouse23_b30018" src="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30018-300x225.jpg" alt="l4d_sv_warehouse23_b30018" width="180" height="135" /></a><a href="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30009.jpg" rel="lightbox[108]"><img class="alignnone size-medium wp-image-148" title="l4d_sv_warehouse23_b30009" src="http://bloodact.com/content//2009/05/l4d_sv_warehouse23_b30009-300x225.jpg" alt="l4d_sv_warehouse23_b30009" width="180" height="135" /></a></p>
<p style="text-align: center;"><strong><a href="http://bloodact.com/content//2009/06/s1.gif" rel="lightbox[108]"></a></strong></p>
<p style="text-align: left;">
<p style="text-align: left;"><strong> </strong></p>
<p style="text-align: left;"><strong>Edit 26.6.2009</strong></p>
<p style="text-align: left;">Map has been updated to support matchmaking.</p>
<p style="text-align: left;"><strong>Edit 27.5.2009</strong></p>
<p style="text-align: left;">Map has been updated, Download link has been replaced with the new version</p>
<p style="text-align: left;"><strong>Changelog:</strong></p>
<p style="text-align: left;">Final 1</p>
<p style="text-align: left;">- mapname : l4d_sv_warehouse23_v1</p>
<address style="text-align: left;">- Added Matchmaking Support</address>
<address style="text-align: left;">-Nav Changes</address>
<address style="text-align: left;">- Balancing<br />
</address>
<p style="text-align: left;">
<p style="text-align: left;">Beta Version 3</p>
<address> -- Outdoor now Accessible/Added</address>
<address> -- Balancing</address>
<address> -- Lots of Detail added</address>
<address> -- Fixed the Nav</address>
<address> -- Added Minigun</address>
<address> -- Added more ways for zombies to come from</address>
<address> -- Soundscapes</address>
<address> -- Ambient</address>
<address> -- Particle Effects</address>
<address> .. and numerous more </address>
<p style="text-align: left;">Please Report any bugs , imbalances.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Setting up this Blog / L4D SDK BETA Released</title>
		<link>http://bloodact.com/2009/05/14/blogsetup/</link>
		<comments>http://bloodact.com/2009/05/14/blogsetup/#comments</comments>
		<pubDate>Thu, 14 May 2009 11:54:53 +0000</pubDate>
		<dc:creator>Bloodhunter</dc:creator>
				<category><![CDATA[Gamedesign]]></category>

		<guid isPermaLink="false">http://bloodact.com/?p=1</guid>
		<description><![CDATA[This will be my new web presence untill i sue that bastards from bloodhunter.com who stole my old domain name (sweet irony). I have a fable for game design (Level-Design, Mods) , and on this site i will publish some of my work, former games i made maps for include: FPS: Serious Sam I/II Rune [...]]]></description>
			<content:encoded><![CDATA[<h4 style="text-align: justify;">This will be my new web presence untill i sue that bastards from bloodhunter.com who stole my old domain name (sweet irony).</h4>
<h4 style="text-align: justify;">I have a fable for game design (Level-Design, Mods) , and on this site i will publish some of my work, former games i made maps for include:</h4>
<p style="text-align: justify;">
<p style="text-align: justify;">
<p style="text-align: justify;"><strong>FPS:</strong></p>
<p style="text-align: justify;"><em><img class="alignnone size-full wp-image-43" title="image" src="http://bloodact.com/wp-content/uploads/2009/05/image.jpg" alt="image" width="40" height="40" /> Serious Sam I/II</em></p>
<p style="text-align: justify;"><a href="http://bloodact.com/rune-maps/"><em><img class="alignnone" src="http://bloodact.com/wp-content/uploads/2009/05/830717-rune_front_small.jpg" alt="" width="40" height="40" /></em></a><em> </em><a title="Rune Maps" href="http://bloodact.com/rune-maps/" target="_self"><em>Rune</em></a></p>
<p style="text-align: justify;">
<p style="text-align: justify;"><em><a href="http://bloodact.com/css-maps/"><img class="alignnone size-full wp-image-44" title="760852" src="http://bloodact.com/wp-content/uploads/2009/05/760852.jpg" alt="760852" width="40" height="40" /></a> <a title="Counterstrike Source Maps" href="http://bloodact.com/css-maps/" target="_self">Counterstrike Source</a></em></p>
<p style="text-align: justify;"><strong>Strategy:</strong></p>
<p style="text-align: justify;"><em><img class="alignnone size-full wp-image-49" title="wc3tft" src="http://bloodact.com/wp-content/uploads/2009/05/wc3tft.jpg" alt="wc3tft" width="40" height="40" /> Warcraft 3<strong><br />
</strong></em>
</p>
<p style="text-align: justify;">
<p style="text-align: justify;">
<h4 style="text-align: justify;">Currently i am creating Maps for Counterstrike Source / Left4Dead.</h4>
<h4 style="text-align: justify;">What a coincidence that the L4D SDK has been released 9 hours before i was writing this , so i hope i can get started on some maps for L4D.</h4>
<p style="text-align: justify;">
<p style="text-align: justify;">
]]></content:encoded>
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